AI Insights · Timothy · October 2021
Top 5 Casual Games on Android in the US: Q3 2021 Performance
Discover the performance trends of the top 5 casual games on Android in the United States during Q3 2021, based on data from Sensor Tower.
In the third quarter of 2021, the casual gaming sector saw notable activities among the top 5 games on the Android platform in the United States. Here's a detailed look at their performance metrics.
My Talking Angela 2 from Outfit7 Limited had an impressive start with a peak in weekly downloads of around 335K in mid-July. However, downloads gradually declined to approximately 50K by the end of September. Weekly revenue followed a similar trend, peaking at about $22K in early August before dropping to around $6K by the end of the quarter. Active users also saw a decline from 629K in late July to 256K in the final week of September.
Among Us by Innersloth LLC experienced a steady decline in both weekly downloads and active users. Downloads started at 123K in late June and decreased to about 71K by the end of September. Active users dropped from 1.25M in late June to approximately 797K by the end of the quarter. Weekly revenue showed a gradual decline, starting at around $11K in late June and ending at about $5.5K in late September.
Woodoku - Wood Block Puzzle from Tripledot Studios Limited maintained a relatively stable performance. Weekly downloads remained consistent, ranging between 81K and 95K throughout the quarter. Active users showed a positive trend, increasing from 221K in late June to approximately 304K by the end of September.
Subway Surfers by SYBO Games also saw a decline in key metrics. Weekly downloads started at 106K in late June but dropped to around 69K by the end of September. Active users decreased from 2.36M in late June to approximately 1.68M by the end of the quarter. Weekly revenue showed a downward trend, starting at $22K in late June and ending at about $16K by the end of September.
Toca Boca World from Toca Boca had a relatively stable quarter. Weekly downloads hovered around 71K to 87K, with a minor peak in early July. Active users remained fairly consistent, starting at 472K in late June and ending at 476K by the end of September. Weekly revenue showed minor fluctuations, peaking at about $213K in early August and settling at around $169K by the end of September.
For more detailed insights, visit Sensor Tower.